SALVADOR JUAREZ
Software Engineer // Systems Builder
Building high-performance web systems, automation pipelines, and experimental browser runtimes focused on architecture, scalability, and execution models.
Engineering / Work Experience
Experience focused on building backend systems, automation pipelines, and scalable web architectures across production and experimental environments.
Software Engineer / System Builder
2023 — PresenteBitflow (SyG Software)
Design and development of backend systems and data-heavy applications focused on ERP workflows and operational automation for distribution and sports-related entities.
- ▹ Designed scalable system architecture using Next.js, Astro and PostgreSQL (Prisma), ensuring data consistency in high-volume financial workflows.
- ▹ Built batch processing pipelines that reduced critical operational workflows from ~40 hours to under 10 minutes.
- ▹ Implemented security-first architecture patterns and automated internal processes using API integrations and AI-assisted tooling.
Backend Engineer / Automation Specialist
2024 — 2024VIAMOS
Focused on backend optimization, data extraction systems, and infrastructure improvements for high-traffic data pipelines.
- ▹ Refactored Node.js services improving system response latency by ~5% in production environments.
- ▹ Developed web scraping pipelines using Python and Selenium for structured data ingestion at scale.
- ▹ Designed MongoDB-based data models to support distributed and non-relational workloads with consistency constraints.
Full Stack Developer
2022 — 2022Universidad Nacional de Tucumán (UNT)
Developed internal digital systems to modernize document management and administrative workflows.
- ▹ Built an end-to-end document management system ('Sistema de Digesto') for institutional records.
- ▹ Designed full-stack architecture using PHP and MySQL with custom WordPress integrations.
- ▹ Improved UX for legal and administrative document retrieval systems.
Software Developer / Security & Automation
2021 — 2023Independent Projects
Worked on freelance development and security-focused automation tools, including desktop and web applications.
- ▹ Developed cross-platform desktop applications using Electron.js and Java.
- ▹ Performed network security analysis based on Cisco networking principles for small business environments.
- ▹ Built automation scripts in Python and C++ for system analysis and vulnerability scanning workflows.
Engineering / Selected Systems
Building experimental and production-grade systems focused on performance, architecture, and modern web execution environments.
NEX-OS
Experimental browser runtime exploring OS-like architecture using React, WebAssembly and WebGPU. Focused on execution layers and performance constraints in web environments.
CPP-Interactiva
Interactive learning system for C++ and data structures visualization. Designed to translate low-level programming concepts into visual execution flows.
VoxTalk
Real-time video interview platform built with Next.js and Convex. Focused on state synchronization and low-latency communication in browser-based applications.
Adblock-Open-Source
Lightweight privacy-focused ad blocking system optimized for request interception and network performance.
Engineering_Stack
Project_Portfolio
NEX SYSTEM
An experimental browser-based operating system exploring performance limits in web environments. Built with React, WebAssembly (AssemblyScript), and WebGPU to implement native-like processes, high-performance visual layers, and a fluid desktop environment.
SyG Software ERP Engine
A full-scale enterprise resource planning engine developed for distribution centers and large-scale clubs. Features optimized bulk data loading, strict transactional database schemas, and multi-layered security pipelines.
// Database transaction model
const result = await prisma.$transaction([
prisma.payment.create({ data }),
prisma.ledger.update({ where, data: { balance } })
]); CPP Interactiva
An interactive educational web platform designed to help students visualize low-level C++ concepts, memory allocation, and pointers dynamically in real time. Eliminates setup friction by running entirely in the browser.
int main() {
std::vector<int> mem = {0x00, 0x01, 0x02};
for(int x : mem) {
std::cout << "Address: " << &x << "\n";
}
return 0;
} reload_souls
An experimental audio visualization and sound generator architecture utilizing the Web Audio API. Explores real-time frequency analysis, oscillator sound waves, and fluid layouts in the browser.